Use the O and X (Z/X) buttons to pull the rope your way against the computer players.  Game gets progressively harder the more CPU opponents you defeat.

Made for TweetTweetJam5 where the goal is to create a game within 560 characters (the length of x2 tweets).


Code below

r=rect
f=flip
function g(x,y,c)
?"🐱",x,y,7
?"웃",x,y+4
r(x+2,y+5,x+4,y+7,c) end
::q:: c=0px=50cx=70pc=8u=1cc=12h=0a=10t=0os=1d=0.5b=0w=0dr=flr(rnd(a)+os)
::s:: if(w==0) cls() else f()
if(btnp(🅾️))b=1c=0
if(btnp(❎))c=1
line(px+h,66,cx+h+(u*8),66,9)
g(px+h,60,pc) for i=1,u do g(cx+h+((i-1)*8),60,cc)end r(20,6,108,8,7)
?"|",h+60,5,9
if(h<-40) then
  ?"win!",53,30,9
  w=w+1if(w<80)goto s
  w=0h=0d+=d*.08a-=1u+=1
end if(h>47) then
  ?"lose!",50,30,8 
  w+=1
  if(w<80) goto s
  goto q end f() t=t+1
if(b+c==2)h-=1b=0 c=0
if(t==dr)t=0h+=d dr=flr(rnd(a)+os)
goto s

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorKosyne
GenreAction
Made withPICO-8
TagsPICO-8, tweettweetjam

Comments

Log in with itch.io to leave a comment.

Nice!

The progressive difficulty is cool, including the added cute sprites! Though the first level is already tough/long.